

It's said that variety is the spice of life, and with that in mind, Harry Potter's latest adventure is one of gaming's worst-tasting kormas. Whether you're fighting the lumbering behemoths who invade the school of magic, Bellatrix, or even Voldemort, the upper hand is always given to the character that's under your spell (of which, there plenty of faces to play as). Although the different types of Deatheater will have you switching between spells at an astronomical speed, they never really pose a threat, as all of the Hogwarts crew are packing a fair old punch. It's difficult to tell if you've even damaged Harry's pursuers, as they either dramatically fall to the ground, or act like they're spent too long in the Arctic. Deatheaters may stand still for a few seconds before vanishing, and grunts often stiffly hit the floor like they were putting all their trust in a friend to catch them from behind. The only puffs of colour other than 'drab brown' and 'angst grey', the impact of each cast is met with some bizarre reactions from the enemy. These spells are all well and good, but their impact on the enemy is amazingly bad. Since losing to David Haye, Nikolai Valuev hasn't been out of work. Hold down the trigger with this one, and the result will pretty much sum up the teenage frustration Ron feels for Hermione at this point in the story. There's also the hilariously rubbish Stupefy, a spell that requires short bursts of fire in order to be effective. Whether rapid fire is needed to take down foes at close range, a sniper shot for distance, or even a shield breaker against the protected, all bases are covered. You're forced to utilise each spell in different situations, as they all have various strengths and functions. Armed with his ever trusty wand and an array of spells, Harry and the gang are more than equipped to deal with the toughest enemies the Dark Lord has to offer. The inspiration undoubtedly stems from mega-money makers such as Gears of War and Resident Evil 4, but unfortunately, the style of Cliffy B doesn't work for Harry P. Just like the previous title, players will see Harry from a third-person viewpoint. In fact, this notion extends to the entire game, especially after the emphasis is placed on repetitive action, and dull encounter after dull encounter.
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Hogwarts is reduced to a series of lifeless corridors and steps, with nothing but identical piles of debris and columns to hide behind.

Unfortunately, in trying to get serious, the developers have sapped any creativity and imagination away from Harry, and criminally, the world he lives in. This is perfectly fine, and indeed, an expected step alongside the progression of the films. The actors have grown up alongside the films, and the developers want their work to push out its chest too. It's clear what this game is trying to achieve early on. The kind of common sense that realises this title will do nothing to remedy the movie-tie-in disease, and that, more fun can be had by sticking a broom between your legs and shouting “whoosh” than playing this title. Hidden under the breaches of their adult-sized capes, there's a smattering of common sense. It seems, no matter how loony they get, Potter fans can't be fooled. Tere's plenty of identical boss encounters to fight through, as Harry shows everyone who's boss One has to ask why the games haven't caused such a stir, especially as Hogwarts advances to its final stand. Whether there's a book launch, a film premier, or an unknown extra is opening a local fish market, it's a series that has forced many fans to camp out in anticipation.

Harry Potter is the kind of franchise that turns people mental.
